using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace FFXIVClassic_Map_Server.packets.WorldPackets.Receive
{
    class SessionBeginPacket
    {
        public bool invalidPacket = false;

        public SessionBeginPacket(byte[] data)
        {
           
        }
    }
}
