require("/quests/man/man0u0")

function init(npc)
	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	
end

function onEventStarted(player, npc, triggerName)

	
end

function onEventUpdate(player, npc)	

	player:endEvent();
	
end