require("/quests/man/man0l0")

function init(npc)	
	return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";	
end

function onSpawn(player, npc)

	man0l0Quest = player:getQuest("man0l0");

	if (man0l0Quest ~= nil) then
		if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2) == false) then
			npc:setQuestGraphic(player, 0x2);
		end
	end
	
end

function onEventStarted(player, npc, triggerName)

	man0l0Quest = player:getQuest("man0l0");

	if (man0l0Quest ~= nil) then
		if (triggerName == "talkDefault") then
			if (man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2) == false) then
				player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrMini002", nil, nil, nil);
				npc:setQuestGraphic(player, 0x0);
				man0l0Quest:SetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2, true);
				man0l0Quest:SaveData();
				
				player:getDirector():onTalked(npc);
			else
				player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_13", nil, nil, nil);
			end
		else
			player:endEvent();
		end
	else
		player:endEvent();
	end
	
end

function onEventUpdate(player, npc)	
	player:endEvent();
end