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New scripts
New scripts for commands and effects that use the new function signatures and work with the new statuseffectcontainer
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@@ -12,6 +12,6 @@ end;
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function onSkillFinish(caster, target, skill, action, actionContainer)
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--Take off 1/3 of attack delay. Not sure if this is the exact amount HF reduces by
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action.statusMagnitude = 0.33 * caster.GetMod(modifiersGlobal.AttackDelay);
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skill.statusMagnitude = 0.33 * caster.GetMod(modifiersGlobal.Delay);
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action.DoAction(caster, target, skill, actionContainer);
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end;
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