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New scripts
New scripts for commands and effects that use the new function signatures and work with the new statuseffectcontainer
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@@ -20,9 +20,9 @@ function onSkillFinish(caster, target, skill, action, actionContainer)
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--223213: Power Surge II
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--223212: Power Surge III
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--No message is sent when PS is removed by Life Surge
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caster.statusEffects.RemoveStatusEffect(223212, true);
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caster.statusEffects.RemoveStatusEffect(223213, true);
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caster.statusEffects.RemoveStatusEffect(223214, true);
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caster.statusEffects.RemoveStatusEffect(223212);
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caster.statusEffects.RemoveStatusEffect(223213);
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caster.statusEffects.RemoveStatusEffect(223214);
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--Using this ability moves to the next LS buff
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@@ -45,7 +45,6 @@ function onSkillFinish(caster, target, skill, action, actionContainer)
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end
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if not (removeId == 0) then
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--caster.statusEffects.RemoveStatusEffect(removeId, true);
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caster.statusEffects.ReplaceEffect(caster.statusEffects.GetStatusEffectById(removeId), skill.statusId, skill.statusTier, skill.statusMagnitude, skill.statusDuration);
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end
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--DoAction handles rates, buffs, dealing damage
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