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New scripts
New scripts for commands and effects that use the new function signatures and work with the new statuseffectcontainer
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@@ -1,5 +1,6 @@
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require("global");
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require("magic");
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require("modifiers");
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function onMagicPrepare(caster, target, spell)
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return 0;
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@@ -14,7 +15,7 @@ function onSkillFinish(caster, target, skill, action, actionContainer)
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--2.5 HP per Healing Magic Potency
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--0.5 HP per MND
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--this is WITH WHM AF chest, don't know formula without AF. AF seems to increase healing by 7-10%?
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action.amount = 2.5 * caster.GetMod(modifiersGlobal.MagicHeal) + 0.5 * (caster.GetMod(modifiersGlobal.Mind));
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action.amount = 2.5 * caster.GetMod(modifiersGlobal.HealingMagicPotency) + 0.5 * (caster.GetMod(modifiersGlobal.Mind));
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--DoAction handles rates, buffs, dealing damage
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action.DoAction(caster, target, skill, actionContainer);
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