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New scripts
New scripts for commands and effects that use the new function signatures and work with the new statuseffectcontainer
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@@ -12,7 +12,7 @@ end;
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function onSkillFinish(caster, target, skill, action, actionContainer)
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--calculate damage
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action.amount = skill.basePotency;
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action.statusMagnitude = 50;
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skill.statusMagnitude = 50;
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--DoAction handles rates, buffs, dealing damage
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action.DoAction(caster, target, skill, actionContainer);
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