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New scripts
New scripts for commands and effects that use the new function signatures and work with the new statuseffectcontainer
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@@ -1,5 +1,6 @@
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require("global");
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require("magic");
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require("modifiers")
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function onMagicPrepare(caster, target, spell)
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return 0;
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@@ -19,7 +20,7 @@ function onSkillFinish(caster, target, skill, action, actionContainer)
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hpPerPoint = 1.96;
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end
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spell.statusMagnitude = hpPerPoint * caster.GetMod(modifiersGlobal.MagicEnhancePotency);
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skill.statusMagnitude = hpPerPoint * caster.GetMod(modifiersGlobal.EnhancementMagicPotency);
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--DoAction handles rates, buffs, dealing damage
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action.DoAction(caster, target, skill, actionContainer);
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