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New scripts
New scripts for commands and effects that use the new function signatures and work with the new statuseffectcontainer
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@@ -1,16 +1,16 @@
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require("modifiers")
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--Add 30 raw block rate. No idea how much block it actually gives.
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function onGain(owner, effect)
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function onGain(owner, effect, actionContainer)
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owner.AddMod(modifiersGlobal.RawBlockRate, 30);
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end
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function onLose(owner, effect)
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function onLose(owner, effect, actionContainer)
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owner.SubtractMod(modifiersGlobal.RawBlockRate, 30);
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end
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--Gives 200 TP on block. Traited: Gives 10% of the amount blocked back as MP
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function onBlock(effect, attacker, defender, action, actionContainer)
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function onBlock(effect, attacker, defender, skill, action, actionContainer)
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--200 TP on block
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defender.AddTP(200);
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