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New scripts
New scripts for commands and effects that use the new function signatures and work with the new statuseffectcontainer
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@@ -1,7 +1,9 @@
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function onGain(owner, effect)
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require("modifiers")
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function onGain(owner, effect, actionContainer)
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owner.AddMod(modifiersGlobal.Refresh, effect.GetMagnitude());
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end
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function onLose(owner, effect)
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function onLose(owner, effect, actionContainer)
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owner.SubtractMod(modifiersGlobal.Refresh, effect.GetMagnitude());
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end
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