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New scripts
New scripts for commands and effects that use the new function signatures and work with the new statuseffectcontainer
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13
data/scripts/effects/swiftsong.lua
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13
data/scripts/effects/swiftsong.lua
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require("modifiers")
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function onGain(owner, effect, actionContainer)
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local speedModifier = 1.25;
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owner.MultiplyMod(modifiersGlobal.MovementSpeed, speedModifier);
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end;
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function onLose(owner, effect, actionContainer)
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local speedModifier = 1.25;
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owner.DivideMod(modifiersGlobal.MovementSpeed, speedModifier);
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end;
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