Fixed redundant looping when removing/finishing a director. Fixed issue where packets to delete content group wouldn't send. Fixed issue where ContentGroups/Directors weren't clearing after deletion causing a growing amount of zombie groups/directors.

This commit is contained in:
Filip Maj committed 2017-06-25 14:52:32 -04:00
1 parent 875b76634a
commit 019e305525
6 files changed
+15 -8

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@@ -128,7 +128,7 @@ namespace FFXIVClassic_Map_Server.actors.group
public void DeleteGroup()
{
SendDeletePackets();
SendDeletePackets(members);
for (int i = 0; i < members.Count; i++)
{
Session s = Server.GetServer().GetSession(members[i]);