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	Further work on DefaultTalks
- DftFst - Every uniqueId script covered from the previous system. Still a lot of functions to still map and actors to pose & position for them. - AfterQuestWarpDirector - Added Man0g1 as a check. - Nuked PopulaceStandard uId scripts for Forest region since unneeded now.
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		| @@ -8,6 +8,9 @@ function onEventStarted(player, director, eventType, eventName) | ||||
| 	if (player:HasQuest(110002) == true) then | ||||
| 		quest = player:GetQuest("Man0l1"); | ||||
| 		quest:OnNotice(player); | ||||
|     elseif (player:HasQuest(110006) == true) then | ||||
| 		quest = player:GetQuest("Man0g1"); | ||||
| 		quest:OnNotice(player);     | ||||
| 	end | ||||
| end | ||||
|  | ||||
|   | ||||
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