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Added two new commands; warp by zone entrance and a getpos command. Fixed character actor not appearing on zone... 0x2 packet only sent on login. Added spawnType to getSpawnPackets.
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@@ -89,7 +89,8 @@ namespace FFXIVClassic_Map_Server
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public void addActorToZone(Actor actor)
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{
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mActorList.Add(actor.actorId, actor);
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if (!mActorList.ContainsKey(actor.actorId))
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mActorList.Add(actor.actorId, actor);
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int gridX = (int)actor.positionX / boundingGridSize;
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int gridY = (int)actor.positionZ / boundingGridSize;
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