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Refactored quest state system seems to work!
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28
Map Server/DataObjects/QuestGameData.cs
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28
Map Server/DataObjects/QuestGameData.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Meteor.Map.DataObjects
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{
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class QuestGameData
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{
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public uint Id { get; }
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public string ClassName { get; }
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public string Name { get; }
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public uint PrerequisiteQuest { get; }
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public int MinLevel { get; }
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public int MinGCRank { get; }
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public QuestGameData(uint id, string className, string name, uint prereq, int minLv, int minGcRank)
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{
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Id = id;
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ClassName = className;
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Name = Name;
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PrerequisiteQuest = prereq;
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MinLevel = minLv;
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MinGCRank = minGcRank;
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}
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}
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}
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