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Refactored quest state system seems to work!
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@@ -25,8 +25,8 @@ using Meteor.Map.Actors;
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using Meteor.Map.packets.send.actor;
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using System.Collections.Generic;
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using Meteor.Map.actors.chara.npc;
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using static Meteor.Map.Actors.Quest;
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using static Meteor.Map.Actors.QuestState;
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using Meteor.Map.Actors.QuestNS;
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using static Meteor.Map.Actors.QuestNS.QuestState;
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namespace Meteor.Map.DataObjects
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{
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