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@@ -50,7 +50,7 @@ function onEventStarted(player, npc, triggerName)
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if playerGC == gcOfficer[npcId] then
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callClientFunction(player, "eventTalkWelcome");
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if playerCurrentRank < currentRankCap then
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if player:GetInventory(INVENTORY_CURRENCY):HasItem(playerGCSeal, playerRankUpCost) then
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if player:GetItemPackage(INVENTORY_CURRENCY):HasItem(playerGCSeal, playerRankUpCost) then
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-- Show Promotion window, allow paying
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local choice = callClientFunction(player, "eventTalkJoined", playerCurrentRank, playerNextRank, true, true);
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