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Begun reimplementing the whole actor system to follow more closely to the client side's system. Packet processor's reference chanced, and all ActorID vars in Actor class were changed to ActorId.
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18
FFXIVClassic Map Server/actors/command/Command.cs
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18
FFXIVClassic Map Server/actors/command/Command.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.dataobjects.actors
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{
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class Command : Actor
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{
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public Command(uint actorID, string name) : base(actorID)
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{
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actorName = name;
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}
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}
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}
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