Fixed NLog config for map server. Added some debug printouts while testing.

This commit is contained in:
Filip Maj committed 2016-08-29 09:03:48 -04:00
1 parent 37b098e87a
commit 06e7ea59f4
4 files changed
+12 -5

No files matched your search

@@ -35,7 +35,9 @@ namespace FFXIVClassic_World_Server
while (SendPacketQueue.Count > 0)
{
BasePacket packet = SendPacketQueue.Take();
BasePacket packet = SendPacketQueue.Take();
packet.DebugPrintPacket();
byte[] packetBytes = packet.GetPacketBytes();
+1
View File
@@ -136,6 +136,7 @@ namespace FFXIVClassic_World_Server
public void OnReceiveSubPacketFromZone(ZoneServer zoneServer, SubPacket subpacket)
{
subpacket.DebugPrintSubPacket();
uint sessionId = subpacket.header.targetId;
if (mZoneSessionList.ContainsKey(sessionId))