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Fixed NLog config for map server. Added some debug printouts while testing.
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@@ -136,6 +136,7 @@ namespace FFXIVClassic_World_Server
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public void OnReceiveSubPacketFromZone(ZoneServer zoneServer, SubPacket subpacket)
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{
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subpacket.DebugPrintSubPacket();
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uint sessionId = subpacket.header.targetId;
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if (mZoneSessionList.ContainsKey(sessionId))
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