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Fixed bug where when a mob was insta-killed they would disappear (not die). More renames for action -> result. Reverted result packet unknown from 0x801 to 0x810. Added hitnum. Fixed isolation.
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@@ -443,7 +443,7 @@ namespace FFXIVClassic_Map_Server.Actors
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{
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if (a is Player)
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{
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if (isIsolated && packet.header.sourceId != a.actorId)
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if (isIsolated)
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continue;
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SubPacket clonedPacket = new SubPacket(packet, a.actorId);
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