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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Removed duplicate 0xD9 packet. Renamed 0xD8 to SetActorBGPropertiesPacket.
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@@ -5,7 +5,7 @@ using System;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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class _0xD8Packet
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class SetActorBGPropertiesPacket
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{
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public const ushort OPCODE = 0x00D8;
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public const uint PACKET_SIZE = 0x28;
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@@ -1,29 +0,0 @@
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using System.IO;
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using FFXIVClassic.Common;
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using System;
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using System.Text;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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class _0xD9Packet
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{
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public const ushort OPCODE = 0x00D9;
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public const uint PACKET_SIZE = 0x28;
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public static SubPacket BuildPacket(uint sourceActorId, string anim)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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binWriter.Write(Encoding.ASCII.GetBytes(anim), 0, Encoding.ASCII.GetByteCount(anim) >= 4 ? 4 : Encoding.ASCII.GetByteCount(anim));
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}
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}
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return new SubPacket(OPCODE, sourceActorId, data);
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}
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}
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}
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