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Started to implement private areas. Works mostly, but only one instance is created. All the push triggers work more or less except bounding box.
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@@ -22,8 +22,8 @@ namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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int value1 = 0x10; //Instance ID?
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int value2 = 0x3980;
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int value1 = 0x02; //Instance ID?
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int value2 = 0x2bc0;
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binWriter.Write((Int16)value1);
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binWriter.Write((Int16)value2);
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binWriter.Write(Encoding.ASCII.GetBytes(objectName), 0, Encoding.ASCII.GetByteCount(objectName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(objectName));
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