Added things for testing mapobjs.

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Filip Maj committed 2017-05-05 02:37:01 -04:00
1 parent 9505cd71be
commit 08b3564d7e
7 files changed
+280 -20

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@@ -0,0 +1,31 @@
using FFXIVClassic.Common;
using System;
using System.IO;
using FFXIVClassic.Common;
using System.Text;
namespace FFXIVClassic_Map_Server.packets.send.actor
{
class PlayBGAnimation
{
public const ushort OPCODE = 0x00D9;
public const uint PACKET_SIZE = 0x28;
public static SubPacket BuildPacket(uint playerActorID, uint targetActorID, string animName)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write(Encoding.ASCII.GetBytes(animName), 0, Encoding.ASCII.GetByteCount(animName) > 0x8 ? 0x8 : Encoding.ASCII.GetByteCount(animName));
}
}
return new SubPacket(OPCODE, playerActorID, targetActorID, data);
}
}
}