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	Added packet 0xda
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		| @@ -0,0 +1,20 @@ | ||||
| using FFXIVClassic.Common; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
| { | ||||
|     class PlayAnimationOnActorPacket | ||||
|     { | ||||
|         public const ushort OPCODE = 0x00DA; | ||||
|         public const uint PACKET_SIZE = 0x28; | ||||
|  | ||||
|         public static SubPacket BuildPacket(uint playerActorID, uint targetActorID, uint animationID) | ||||
|         { | ||||
|             return new SubPacket(OPCODE, playerActorID, targetActorID, BitConverter.GetBytes((ulong)animationID)); | ||||
|         } | ||||
|     } | ||||
| } | ||||
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