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Added packet 0xda
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using FFXIVClassic.Common;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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class PlayAnimationOnActorPacket
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{
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public const ushort OPCODE = 0x00DA;
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public const uint PACKET_SIZE = 0x28;
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public static SubPacket BuildPacket(uint playerActorID, uint targetActorID, uint animationID)
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{
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return new SubPacket(OPCODE, playerActorID, targetActorID, BitConverter.GetBytes((ulong)animationID));
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}
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}
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}
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