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Renamed Inventory class to ItemPackage to reflect client naming.
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@@ -11,7 +11,7 @@ using System.Linq;
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namespace FFXIVClassic_Map_Server.actors.chara.player
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{
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class Inventory
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class ItemPackage
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{
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public const ushort NORMAL = 0; //Max 0xC8
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public const ushort UNKNOWN = 1; //Max 0x96
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@@ -41,7 +41,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.player
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private int endOfListIndex = 0;
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public Inventory(Character ownerPlayer, ushort capacity, ushort code, bool temporary = false)
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public ItemPackage(Character ownerPlayer, ushort capacity, ushort code, bool temporary = false)
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{
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owner = ownerPlayer;
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itemPackageCapacity = capacity;
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@@ -704,7 +704,6 @@ namespace FFXIVClassic_Map_Server.actors.chara.player
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#endregion
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public int GetCount()
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{
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return endOfListIndex;
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