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https://bitbucket.org/Ioncannon/project-meteor-server.git
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Packet refactoring.
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@@ -19,11 +19,12 @@ along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
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===========================================================================
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*/
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using Meteor.Map.lua;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using Meteor.Map.lua;
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namespace Meteor.Map.packets.receive.events
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{
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class EventUpdatePacket
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@@ -33,11 +34,11 @@ namespace Meteor.Map.packets.receive.events
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public bool invalidPacket = false;
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public uint actorID;
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public uint scriptOwnerActorID;
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public uint val1;
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public uint val2;
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public byte step;
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public uint triggerActorID;
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public uint serverCodes;
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public uint unknown1;
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public uint unknown2;
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public byte eventType;
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public List<LuaParam> luaParams;
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public EventUpdatePacket(byte[] data)
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@@ -47,11 +48,11 @@ namespace Meteor.Map.packets.receive.events
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using (BinaryReader binReader = new BinaryReader(mem))
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{
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try{
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actorID = binReader.ReadUInt32();
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scriptOwnerActorID = binReader.ReadUInt32();
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val1 = binReader.ReadUInt32();
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val2 = binReader.ReadUInt32();
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step = binReader.ReadByte();
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triggerActorID = binReader.ReadUInt32();
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serverCodes = binReader.ReadUInt32();
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unknown1 = binReader.ReadUInt32();
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unknown2 = binReader.ReadUInt32();
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eventType = binReader.ReadByte();
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luaParams = LuaUtils.ReadLuaParams(binReader);
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}
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catch (Exception){
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