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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Linkshell inviting completed.
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@@ -0,0 +1,23 @@
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using FFXIVClassic.Common;
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using FFXIVClassic_Map_Server.dataobjects;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group
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{
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class LinkshellInviteCancelPacket
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{
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public const ushort OPCODE = 0x1030;
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public const uint PACKET_SIZE = 0x28;
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public static SubPacket BuildPacket(Session session)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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return new SubPacket(true, OPCODE, session.id, session.id, data);
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}
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}
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}
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@@ -0,0 +1,31 @@
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using FFXIVClassic.Common;
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using FFXIVClassic_Map_Server.dataobjects;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group
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{
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class LinkshellInvitePacket
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{
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public const ushort OPCODE = 0x1029;
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public const uint PACKET_SIZE = 0x48;
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public static SubPacket BuildPacket(Session session, uint actorId, string linkshellName)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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binWriter.Write((UInt32)actorId);
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binWriter.Write(Encoding.ASCII.GetBytes(linkshellName), 0, Encoding.ASCII.GetByteCount(linkshellName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(linkshellName));
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}
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}
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return new SubPacket(true, OPCODE, session.id, session.id, data);
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}
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}
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}
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@@ -329,6 +329,11 @@ namespace FFXIVClassic_Map_Server.packets.send
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{
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case 0:
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case 1:
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total += 5;
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break;
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case 2:
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total += 20;
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break;
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case 6:
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total += 5;
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break;
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@@ -23,10 +23,10 @@ namespace FFXIVClassic_Map_Server.packets.send.events
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{
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binWriter.Write((UInt32)playerActorId);
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binWriter.Write((UInt32)targetActorId);
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binWriter.Write((Byte)0x5);
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binWriter.Write((Byte)0x87);
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binWriter.Write((Byte)0xDC);
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binWriter.Write((Byte)0x75);
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int test = 0;
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binWriter.Write((UInt32)test);
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binWriter.Write((UInt32)0x30400000);
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binWriter.Write(Encoding.ASCII.GetBytes(conditionName), 0, Encoding.ASCII.GetByteCount(conditionName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(conditionName));
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