moved stray console.writeline to use main logger

This commit is contained in:
Tahir Akhlaq 2016-06-15 19:14:21 +01:00
parent 1bac69c893
commit 1159c75ab8
8 changed files with 30 additions and 39 deletions

View File

@ -18,13 +18,11 @@ namespace FFXIVClassic_Lobby_Server
public static bool Load() public static bool Load()
{ {
Console.Write("Loading lobby_config.ini file... "); Program.Log.Info("Loading lobby_config.ini file... ");
if (!File.Exists("./lobby_config.ini")) if (!File.Exists("./lobby_config.ini"))
{ {
Console.ForegroundColor = ConsoleColor.Red; Program.Log.Error("[FILE NOT FOUND]");
Console.WriteLine(String.Format("[FILE NOT FOUND]"));
Console.ForegroundColor = ConsoleColor.Gray;
return false; return false;
} }
@ -40,9 +38,7 @@ namespace FFXIVClassic_Lobby_Server
ConfigConstants.DATABASE_USERNAME = configIni.GetValue("Database", "username", ""); ConfigConstants.DATABASE_USERNAME = configIni.GetValue("Database", "username", "");
ConfigConstants.DATABASE_PASSWORD = configIni.GetValue("Database", "password", ""); ConfigConstants.DATABASE_PASSWORD = configIni.GetValue("Database", "password", "");
Console.ForegroundColor = ConsoleColor.Green; Program.Log.Info("[OK]");
Console.WriteLine("[OK]");
Console.ForegroundColor = ConsoleColor.Gray;
return true; return true;
} }

View File

@ -13,14 +13,14 @@ namespace FFXIVClassic_Lobby_Server
static void Main(string[] args) static void Main(string[] args)
{ {
// set up logging
Log = LogManager.GetCurrentClassLogger();
#if DEBUG #if DEBUG
TextWriterTraceListener myWriter = new TextWriterTraceListener(System.Console.Out); TextWriterTraceListener myWriter = new TextWriterTraceListener(System.Console.Out);
Debug.Listeners.Add(myWriter); Debug.Listeners.Add(myWriter);
#endif #endif
Program.Log.Info("--------FFXIV 1.0 Lobby Server--------");
Console.ForegroundColor = ConsoleColor.Yellow;
Console.WriteLine("--------FFXIV 1.0 Lobby Server--------");
Console.ForegroundColor = ConsoleColor.Gray;
bool startServer = true; bool startServer = true;
@ -28,8 +28,6 @@ namespace FFXIVClassic_Lobby_Server
if (!ConfigConstants.Load()) if (!ConfigConstants.Load())
startServer = false; startServer = false;
Log = LogManager.GetCurrentClassLogger();
Assembly assem = Assembly.GetExecutingAssembly(); Assembly assem = Assembly.GetExecutingAssembly();
Version vers = assem.GetName().Version; Version vers = assem.GetName().Version;
Program.Log.Info("Version: " + vers.ToString()); Program.Log.Info("Version: " + vers.ToString());

View File

@ -334,7 +334,8 @@ namespace FFXIVClassic_Lobby_Server.packets
public void DebugPrintPacket() public void DebugPrintPacket()
{ {
#if DEBUG #if DEBUG
Console.BackgroundColor = ConsoleColor.DarkYellow; // todo: create new target for colourful packet logging
//Console.BackgroundColor = ConsoleColor.DarkYellow;
Program.Log.Debug("IsAuth: {0} Size: 0x{1:X}, NumSubpackets: {2}{3}{4}", header.isAuthenticated, header.packetSize, header.numSubpackets, Environment.NewLine, Utils.ByteArrayToHex(GetHeaderBytes())); Program.Log.Debug("IsAuth: {0} Size: 0x{1:X}, NumSubpackets: {2}{3}{4}", header.isAuthenticated, header.packetSize, header.numSubpackets, Environment.NewLine, Utils.ByteArrayToHex(GetHeaderBytes()));
@ -343,7 +344,7 @@ namespace FFXIVClassic_Lobby_Server.packets
sub.DebugPrintSubPacket(); sub.DebugPrintSubPacket();
} }
Console.BackgroundColor = ConsoleColor.Black; //Console.BackgroundColor = ConsoleColor.Black;
#endif #endif
} }

View File

@ -140,6 +140,7 @@ namespace FFXIVClassic_Lobby_Server.packets
public void DebugPrintSubPacket() public void DebugPrintSubPacket()
{ {
#if DEBUG #if DEBUG
// todo: create new target for colourful packet logging
Program.Log.Debug("Size: 0x{0:X}{1}{2}", header.subpacketSize, Environment.NewLine, Utils.ByteArrayToHex(GetHeaderBytes())); Program.Log.Debug("Size: 0x{0:X}{1}{2}", header.subpacketSize, Environment.NewLine, Utils.ByteArrayToHex(GetHeaderBytes()));
if (header.type == 0x03) if (header.type == 0x03)

View File

@ -19,13 +19,11 @@ namespace FFXIVClassic_Map_Server
public static bool Load() public static bool Load()
{ {
Console.Write("Loading map_config.ini file... "); Program.Log.Info("Loading map_config.ini file... ");
if (!File.Exists("./map_config.ini")) if (!File.Exists("./map_config.ini"))
{ {
Console.ForegroundColor = ConsoleColor.Red; Program.Log.Error("[FILE NOT FOUND]");
Console.WriteLine(String.Format("[FILE NOT FOUND]"));
Console.ForegroundColor = ConsoleColor.Gray;
return false; return false;
} }
@ -42,9 +40,7 @@ namespace FFXIVClassic_Map_Server
ConfigConstants.DATABASE_USERNAME = configIni.GetValue("Database", "username", ""); ConfigConstants.DATABASE_USERNAME = configIni.GetValue("Database", "username", "");
ConfigConstants.DATABASE_PASSWORD = configIni.GetValue("Database", "password", ""); ConfigConstants.DATABASE_PASSWORD = configIni.GetValue("Database", "password", "");
Console.ForegroundColor = ConsoleColor.Green; Program.Log.Info("[OK]");
Console.WriteLine("[OK]");
Console.ForegroundColor = ConsoleColor.Gray;
return true; return true;
} }

View File

@ -19,24 +19,21 @@ namespace FFXIVClassic_Map_Server
static void Main(string[] args) static void Main(string[] args)
{ {
// set up logging
Log = LogManager.GetCurrentClassLogger();
#if DEBUG #if DEBUG
TextWriterTraceListener myWriter = new TextWriterTraceListener(System.Console.Out); TextWriterTraceListener myWriter = new TextWriterTraceListener(System.Console.Out);
Debug.Listeners.Add(myWriter); Debug.Listeners.Add(myWriter);
#endif #endif
bool startServer = true; bool startServer = true;
Console.ForegroundColor = ConsoleColor.Cyan; Program.Log.Info("---------FFXIV 1.0 Map Server---------");
Console.WriteLine("---------FFXIV 1.0 Map Server---------");
Console.ForegroundColor = ConsoleColor.Gray;
//Load Config //Load Config
if (!ConfigConstants.Load()) if (!ConfigConstants.Load())
startServer = false; startServer = false;
// set up logging
Log = LogManager.GetCurrentClassLogger();
Assembly assem = Assembly.GetExecutingAssembly(); Assembly assem = Assembly.GetExecutingAssembly();
Version vers = assem.GetName().Version; Version vers = assem.GetName().Version;
Program.Log.Info("Version: " + vers.ToString()); Program.Log.Info("Version: " + vers.ToString());

View File

@ -332,7 +332,8 @@ namespace FFXIVClassic_Map_Server.packets
public void DebugPrintPacket() public void DebugPrintPacket()
{ {
#if DEBUG #if DEBUG
Console.BackgroundColor = ConsoleColor.DarkYellow; // todo: create new target for colourful packet logging
//Console.BackgroundColor = ConsoleColor.DarkYellow;
Program.Log.Debug("IsAuth: {0} IsEncrypted: {1}, Size: 0x{2:X}, NumSubpackets: {3}{4}{5}", header.isAuthenticated, header.isCompressed, header.packetSize, header.numSubpackets, Environment.NewLine, Utils.ByteArrayToHex(GetHeaderBytes())); Program.Log.Debug("IsAuth: {0} IsEncrypted: {1}, Size: 0x{2:X}, NumSubpackets: {3}{4}{5}", header.isAuthenticated, header.isCompressed, header.packetSize, header.numSubpackets, Environment.NewLine, Utils.ByteArrayToHex(GetHeaderBytes()));
@ -341,7 +342,7 @@ namespace FFXIVClassic_Map_Server.packets
sub.DebugPrintSubPacket(); sub.DebugPrintSubPacket();
} }
Console.BackgroundColor = ConsoleColor.Black; //Console.BackgroundColor = ConsoleColor.Black;
#endif #endif
} }

View File

@ -140,7 +140,8 @@ namespace FFXIVClassic_Map_Server.packets
public void DebugPrintSubPacket() public void DebugPrintSubPacket()
{ {
#if DEBUG #if DEBUG
Console.BackgroundColor = ConsoleColor.DarkRed; // todo: create new target for colourful packet logging
//Console.BackgroundColor = ConsoleColor.DarkRed;
Program.Log.Debug("Size: 0x{0:X}{1}{2}", header.subpacketSize, Environment.NewLine, Utils.ByteArrayToHex(GetHeaderBytes())); Program.Log.Debug("Size: 0x{0:X}{1}{2}", header.subpacketSize, Environment.NewLine, Utils.ByteArrayToHex(GetHeaderBytes()));
@ -148,12 +149,12 @@ namespace FFXIVClassic_Map_Server.packets
{ {
Program.Log.Debug("Opcode: 0x{0:X}{1}{2}", gameMessage.opcode, Environment.NewLine, Utils.ByteArrayToHex(GetGameMessageBytes(), SUBPACKET_SIZE)); Program.Log.Debug("Opcode: 0x{0:X}{1}{2}", gameMessage.opcode, Environment.NewLine, Utils.ByteArrayToHex(GetGameMessageBytes(), SUBPACKET_SIZE));
Console.BackgroundColor = ConsoleColor.DarkMagenta; //Console.BackgroundColor = ConsoleColor.DarkMagenta;
Program.Log.Debug("Data: {0}{1}", Environment.NewLine, Utils.ByteArrayToHex(data, SUBPACKET_SIZE + GAMEMESSAGE_SIZE)); Program.Log.Debug("Data: {0}{1}", Environment.NewLine, Utils.ByteArrayToHex(data, SUBPACKET_SIZE + GAMEMESSAGE_SIZE));
} }
Console.BackgroundColor = ConsoleColor.Black; //Console.BackgroundColor = ConsoleColor.Black;
#endif #endif
} }