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	Merge branch 'ai-open' of https://bitbucket.org/takhlaq/ffxiv-classic-server into ai
shitty line ending conflicts # Conflicts: # FFXIVClassic Map Server/lua/LuaEngine.cs
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								data/scripts/commands/EquipAbilityCommand.lua
									
									
									
									
									
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								data/scripts/commands/EquipAbilityCommand.lua
									
									
									
									
									
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							| @@ -0,0 +1,14 @@ | ||||
| require ("global") | ||||
| --player: Player that called this command | ||||
| --equipAbilityWidget: Widget that calls this command | ||||
| --triggername: Event Starter ? | ||||
| --slot: Which slot the ability will go into | ||||
| --ability: Ability being equipped | ||||
|  | ||||
|  | ||||
| function onEventStarted(player, equipAbilityWidget, triggername, slot, ability, unkown, arg1, arg2, arg3, arg4, arg5, arg6) | ||||
|     if ability then | ||||
|         player:EquipAbility(slot, ability, 1); | ||||
|     end | ||||
| 	player:endEvent();	 | ||||
| end | ||||
| @@ -1,7 +1,6 @@ | ||||
| local initClassItems, initRaceItems; | ||||
|  | ||||
| function onBeginLogin(player) | ||||
| 		 | ||||
| function onBeginLogin(player)		 | ||||
| 	--New character, set the initial quest | ||||
| 	if (player:GetPlayTime(false) == 0) then | ||||
| 		initialTown = player:GetInitialTown(); | ||||
| @@ -60,7 +59,6 @@ function onBeginLogin(player) | ||||
| 		player:GetQuest(110009):ClearQuestData(); | ||||
| 		player:GetQuest(110009):ClearQuestFlags(); | ||||
| 	end	 | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function onLogin(player) | ||||
|   | ||||
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