Added homepoint and aetheryte code. You can set the homepoint on an aetheryte or inn and the return menu will show the correct response. Added effects/msgs to teleport/return. Some sql changes I forgot.

This commit is contained in:
Filip Maj committed 2017-05-01 22:30:43 -04:00
1 parent 8c9ecebae6
commit 1516e0bc50
18 files changed
+481 -140

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@@ -30,8 +30,13 @@ function onEventStarted(player, npc)
if (choice == 1) then
GetWorldManager():DoZoneChange(player, 13);
elseif (choice == 2) then
--Do Set Homepoint
elseif (choice == 2) then
if (player:GetHomePointInn() ~= 2) then
player:SetHomePointInn(2);
player:SendGameMessage(GetWorldMaster(), 60019, 0x20, 2075); --Secondary homepoint set to the Roost
else
player:SendGameMessage(GetWorldMaster(), 51140, 0x20); --This inn is already your Secondary Homepoint
end
end
elseif (result == 1) then
callClientFunction(player, "delegateEvent", player, defaultFst, "defaultTalkWithVkorolon_001", -1, -1);