From 151756329c0b3b5d4beea544e12476f51ddc1d81 Mon Sep 17 00:00:00 2001 From: Filip Maj Date: Thu, 6 Jul 2017 22:10:19 -0400 Subject: [PATCH] Removed oooold test code. --- .../dataobjects/Session.cs | 20 +------------------ 1 file changed, 1 insertion(+), 19 deletions(-) diff --git a/FFXIVClassic Map Server/dataobjects/Session.cs b/FFXIVClassic Map Server/dataobjects/Session.cs index e83fcce5..f617ee29 100644 --- a/FFXIVClassic Map Server/dataobjects/Session.cs +++ b/FFXIVClassic Map Server/dataobjects/Session.cs @@ -96,29 +96,11 @@ namespace FFXIVClassic_Map_Server.dataobjects //Remove missing actors for (int i = 0; i < actorInstanceList.Count; i++) { - if (list.Contains(actorInstanceList[i]) && actorInstanceList[i] is Npc) - { - Npc npc = (Npc)actorInstanceList[i]; - - - long milliseconds = DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond; - - - if (npc.GetUniqueId().Equals("1") && milliseconds - lastMilis > 1000) - { - lastMilis = milliseconds; - QueuePacket(RemoveActorPacket.BuildPacket(actorInstanceList[i].actorId)); - actorInstanceList.RemoveAt(i); - continue; - } - } - if (!list.Contains(actorInstanceList[i])) { QueuePacket(RemoveActorPacket.BuildPacket(actorInstanceList[i].actorId)); actorInstanceList.RemoveAt(i); - } - + } } //Add new actors or move