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Bug fixes
Fixed LookAt resetting rotation when looking at self Fixed BattleNpcs running to their target's exact position instead of the closest position they can attack from
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@@ -439,7 +439,7 @@ namespace FFXIVClassic_Map_Server.Actors
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public virtual uint GetAttackRange()
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{
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return (uint)GetMod((uint)Modifier.AttackRange);
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return (uint)(GetMod((uint)Modifier.AttackRange) == 0 ? 3 : GetMod((uint)Modifier.AttackRange));
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}
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public virtual bool Engage(uint targid = 0, ushort newMainState = 0xFFFF)
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