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Fixed packet ByteArrayToHex output
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@@ -336,7 +336,7 @@ namespace FFXIVClassic_Lobby_Server.packets
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#if DEBUG
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Console.BackgroundColor = ConsoleColor.DarkYellow;
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Log.Debug(String.Format("IsAuth: {0} IsEncrypted: {1}, Size: 0x{2:X}, NumSubpackets: {3}{4}{5}", header.isAuthenticated, header.isCompressed, header.packetSize, header.numSubpackets, Environment.NewLine, Utils.ByteArrayToHex(getHeaderBytes())));
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Log.Debug(String.Format("IsAuth: {0} Size: 0x{1:X}, NumSubpackets: {2}{3}{4}", header.isAuthenticated, header.packetSize, header.numSubpackets, Environment.NewLine, Utils.ByteArrayToHex(getHeaderBytes())));
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foreach (SubPacket sub in getSubpackets())
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{
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