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Fixed packet ByteArrayToHex output
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@@ -147,12 +147,12 @@ namespace FFXIVClassic_Map_Server.packets
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if (header.type == 0x03)
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{
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Log.Debug(String.Format("Opcode: 0x{0:X}{1}{2}", gameMessage.opcode, Environment.NewLine, Utils.ByteArrayToHex(getGameMessageBytes(), SUBPACKET_SIZE)));
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Console.BackgroundColor = ConsoleColor.DarkMagenta;
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Log.Debug(String.Format("Data: {0}{1}", Environment.NewLine, Utils.ByteArrayToHex(data, SUBPACKET_SIZE + GAMEMESSAGE_SIZE)));
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}
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Console.BackgroundColor = ConsoleColor.DarkMagenta;
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Log.Debug(String.Format("Data: {0}{1}", Environment.NewLine, Utils.ByteArrayToHex(data, SUBPACKET_SIZE + GAMEMESSAGE_SIZE)));
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Console.BackgroundColor = ConsoleColor.Black;
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#endif
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}
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