Fix wrong flag in esuna

This commit is contained in:
Yogurt 2019-06-01 02:12:37 -07:00
parent 97dcd765eb
commit 1a9a8c2116

View File

@ -3,7 +3,7 @@ require("magic");
require("battleutils");
function onMagicPrepare(caster, target, spell)
if not target.statusEffects.HasStatusEffectsByFlag(StatusEffectFlags.LoseOnDeath) then
if not target.statusEffects.HasStatusEffectsByFlag(StatusEffectFlags.LoseOnEsuna) then
return -1
end
@ -16,7 +16,7 @@ end;
function onSkillFinish(caster, target, skill, action, actionContainer)
removeEffect = target.statusEffects.GetRandomEffectByFlag(StatusEffectFlags.LoseOnDeath)
removeEffect = target.statusEffects.GetRandomEffectByFlag(StatusEffectFlags.LoseOnEsuna)
target.statusEffects.RemoveStatusEffect(removeEffect, actionContainer, 30331);
end;