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	more work on commands
- moved script object to wrapper class to catch and log exceptions - added loggers for basepacket/subpacket (todo: colour and use them in NLog.config) - finished up most commands (todo: !property and !property2) - todo: create and use mysql wrapper class to log exceptions
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		| @@ -2,21 +2,35 @@ require("global"); | ||||
|  | ||||
| properties = { | ||||
|     permissions = 0, | ||||
|     parameters = "ssss", | ||||
|     parameters = "sssss", | ||||
|     description = "adds <item> <qty> to <location> for <target>. <qty> and <location> are optional, item is added to user if <target> is nil", | ||||
| } | ||||
|  | ||||
| function onTrigger(player, argc, item, qty, location, target) | ||||
| function onTrigger(player, argc, item, qty, location, name, lastName) | ||||
|     local sender = "[giveitem] "; | ||||
|     player = GetWorldManager():GetPCInWorld(target) or player; | ||||
|      | ||||
|     if name then | ||||
|         if lastName then | ||||
|             player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil; | ||||
|         else | ||||
|             player = GetWorldManager():GetPCInWorld(name) or nil; | ||||
|         end; | ||||
|     end; | ||||
|      | ||||
|     if player then | ||||
|         item = tonumber(item) or nil; | ||||
|         qty = tonumber(qty) or 1; | ||||
|         location = tonumber(itemtype) or INVENTORY_NORMAL; | ||||
|         local added = player:GetInventory(location):AddItem(item, qty); | ||||
|         local messageID = MESSAGE_TYPE_SYSTEM_ERROR; | ||||
|         local message = "unable to add item"; | ||||
|          | ||||
|         if item then | ||||
|             player:GetInventory(location):AddItem(item, qty); | ||||
|             player:SendMessage(MSG_TYPE_SYSTEM_ERROR, "[giveitem] ", string.format("Added item %u to %s", item, player:GetName()); | ||||
|         if item and added then | ||||
|             message = string.format("added item %u to %s", item, player:GetName()); | ||||
|         end | ||||
|         player:SendMessage(messageID, sender, message); | ||||
|         print(message); | ||||
|     else | ||||
|         print(sender.."unable to add item, ensure player name is valid."); | ||||
|     end; | ||||
| end; | ||||
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