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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
more work on commands
- moved script object to wrapper class to catch and log exceptions - added loggers for basepacket/subpacket (todo: colour and use them in NLog.config) - finished up most commands (todo: !property and !property2) - todo: create and use mysql wrapper class to log exceptions
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30
data/scripts/commands/gm/weather.lua
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30
data/scripts/commands/gm/weather.lua
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require("global");
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properties = {
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permissions = 0,
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parameters = "ssss",
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description = "usage: <id> <updateTime> <zonewide>.",
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}
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function onTrigger(player, argc, weather, updateTime, zonewide)
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-- todo: change weather
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local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
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local sender = "[weather] ";
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local message = "unable to change weather";
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if player then
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weather = tonumber(weather) or 0;
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updateTime = tonumber(updateTime) or 0;
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zonewide = tonumber(zonewide) or 0;
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message = "changed weather to %u ";
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if zonewide ~= 0 then
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message = string.format(message.."for zone %u", player:GetZoneID());
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else
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message = string.format(message.."%s", player:GetName());
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end;
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-- weatherid, updateTime
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player:GetZone():ChangeWeather(weather, updateTime, player, zonewide ~= 0);
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player:SendMessage(messageID, sender, message);
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end;
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print(sender..message);
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end;
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