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	Fixed a bunch of bugged scripts and cleaned up the quest flags.
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		| @@ -4,7 +4,7 @@ function onSpawn(player, npc) | ||||
| 	man0l1Quest = player:GetQuest("Man0l1");	 | ||||
| 	 | ||||
| 	if (man0l1Quest ~= nil) then		 | ||||
| 		npc:SetQuestGraphic(player, 0x3); | ||||
| 		npc:SetQuestGraphic(player, 0x2); | ||||
| 	end | ||||
| end | ||||
|  | ||||
|   | ||||
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