Fixed a character appearance bug when making a character. Current zone now shown. Added a utility for setting new gear appearance.

This commit is contained in:
Filip Maj
2016-02-20 00:11:51 -05:00
parent 23dcc1dafe
commit 1c5f8b3d0b
7 changed files with 161 additions and 20 deletions

View File

@@ -43,9 +43,12 @@ namespace FFXIVClassic_Lobby_Server.dataobjects
public uint birthDay = 0;
public uint currentClass = 0;
public uint currentJob = 0;
public uint allegiance = 0;
public uint initialTown = 0;
public uint tribe = 0;
public ushort zoneId;
public float x, y, z, rot;
public uint currentLevel = 1;
public static CharaInfo getFromNewCharRequest(String encoded)
@@ -97,7 +100,7 @@ namespace FFXIVClassic_Lobby_Server.dataobjects
reader.BaseStream.Seek(0x10, SeekOrigin.Current);
info.allegiance = reader.ReadByte();
info.initialTown = reader.ReadByte();
}
}

View File

@@ -20,13 +20,13 @@ namespace FFXIVClassic_Lobby_Server
public bool doRename;
public uint currentZoneId;
public byte guardian = 0;
public byte birthMonth = 0;
public byte birthDay = 0;
public byte guardian;
public byte birthMonth;
public byte birthDay;
public uint currentClass = 3;
public uint currentJob = 0;
public byte initialTown = 0;
public byte tribe = 0;
public byte initialTown;
public byte tribe;
public uint currentLevel = 1;