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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Cleaned up LogFile and ByteArrayToHex utils.
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@@ -141,14 +141,14 @@ namespace FFXIVClassic_Map_Server.packets
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{
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#if DEBUG
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Console.BackgroundColor = ConsoleColor.DarkRed;
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Log.debug(String.Format("Size: 0x{0:X}", header.subpacketSize));
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Log.Debug(String.Format("Size: 0x{0:X}", header.subpacketSize));
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if (header.type == 0x03)
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Log.debug(String.Format("Opcode: 0x{0:X}", gameMessage.opcode));
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Log.debug(String.Format("{0}", Utils.ByteArrayToHex(getHeaderBytes())));
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Log.Debug(String.Format("Opcode: 0x{0:X}", gameMessage.opcode));
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Log.Debug(String.Format("{0}", Utils.ByteArrayToHex(getHeaderBytes())));
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if (header.type == 0x03)
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Log.debug(String.Format("{0}", Utils.ByteArrayToHex(getGameMessageBytes())));
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Log.Debug(String.Format("{0}", Utils.ByteArrayToHex(getGameMessageBytes())));
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Console.BackgroundColor = ConsoleColor.DarkMagenta;
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Log.debug(String.Format("{0}", Utils.ByteArrayToHex(data)));
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Log.Debug(String.Format("{0}", Utils.ByteArrayToHex(data)));
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Console.BackgroundColor = ConsoleColor.Black;
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#endif
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}
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