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Started doing multiplayer stuff.
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@@ -124,9 +124,16 @@ namespace FFXIVClassic_Map_Server.dataobjects
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continue;
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if (actorInstanceList.Contains(actor))
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{
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posUpdateSubpackets.Add(actor.createPositionUpdatePacket(playerActor.actorID));
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}
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else
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basePackets.Add(actor.createActorSpawnPackets(playerActor.actorID));
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{
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BasePacket p = actor.createActorSpawnPackets(playerActor.actorID);
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p.replaceActorID(0x29b27d3, playerActor.actorID);
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basePackets.Add(p);
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actorInstanceList.Add(actor);
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}
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}
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basePackets.Add(BasePacket.createPacket(posUpdateSubpackets, true, false));
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