Added support for actor property changed. Removed a lot of hard coded packets. Added a bunch of Support Desk packets.

This commit is contained in:
Filip Maj
2015-12-04 02:00:05 -05:00
parent c8d6326ecd
commit 1f7c876461
33 changed files with 783 additions and 754 deletions

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using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.supportdesk
{
class EndGMTicketPacket
{
public const ushort OPCODE = 0x01D6;
public const uint PACKET_SIZE = 0x28;
public static SubPacket buildPacket(uint playerActorID, bool wasSent)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
}
}
}

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using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.supportdesk
{
class FaqBodyResponsePacket
{
public const ushort OPCODE = 0x01D1;
public const uint PACKET_SIZE = 0x587;
public static SubPacket buildPacket(uint playerActorID, string faqsBodyText)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
int maxBodySize = data.Length - 0x04;
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Seek(4, SeekOrigin.Begin);
binWriter.Write(Encoding.ASCII.GetBytes(faqsBodyText), 0, Encoding.ASCII.GetByteCount(faqsBodyText) >= maxBodySize ? maxBodySize : Encoding.ASCII.GetByteCount(faqsBodyText));
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
}
}
}

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using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.supportdesk
{
class FaqListResponsePacket
{
public const ushort OPCODE = 0x01D0;
public const uint PACKET_SIZE = 0x2B8;
public static SubPacket buildPacket(uint playerActorID, string[] faqsTitles)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
for (int i = 0; i < faqsTitles.Length; i++)
{
binWriter.Seek(0x80 * i, SeekOrigin.Begin);
binWriter.Write(Encoding.ASCII.GetBytes(faqsTitles[i]), 0, Encoding.ASCII.GetByteCount(faqsTitles[i]) >= 0x80 ? 0x80 : Encoding.ASCII.GetByteCount(faqsTitles[i]));
}
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
}
}
}

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using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.supportdesk
{
class GMTicketPacket
{
public const ushort OPCODE = 0x01D4;
public const uint PACKET_SIZE = 0x2B8;
public static SubPacket buildPacket(uint playerActorID, string titleText, string bodyText)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
int maxBodySize = data.Length - 0x80;
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Seek(0x0, SeekOrigin.Begin);
binWriter.Write(Encoding.ASCII.GetBytes(titleText), 0, Encoding.ASCII.GetByteCount(titleText) >= 0x80 ? 0x80 : Encoding.ASCII.GetByteCount(titleText));
binWriter.Seek(0x80, SeekOrigin.Begin);
binWriter.Write(Encoding.ASCII.GetBytes(bodyText), 0, Encoding.ASCII.GetByteCount(bodyText) >= maxBodySize ? maxBodySize : Encoding.ASCII.GetByteCount(bodyText));
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
}
}
}

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using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.supportdesk
{
class GMTicketSentResponsePacket
{
public const ushort OPCODE = 0x01D5;
public const uint PACKET_SIZE = 0x28;
public static SubPacket buildPacket(uint playerActorID, bool wasSent)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
data[0] = (byte)(wasSent ? 0x1 : 0x0);
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
}
}
}