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	Started mass overhaul of quests and related components like small talk. Fixed some scripts. More fixes required.
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		| @@ -21,7 +21,7 @@ function main(thisDirector) | ||||
| 	if (members ~= nil and #members ~= 0) then | ||||
| 		player = members[0]; | ||||
| 		player:SendGameMessage(GetWorldMaster(), 50036, 0x20, thisDirector.guildleveId, player, 0); --"You have started the leve..." | ||||
| 		player:PlayAnimation(getGLStartAnimationFromSheet(guildleveData.borderId, guildleveData.plateId, false)); | ||||
| 		player:PlayAnimation(getGLStartAnimationFromSheet(guildleveData.plateId, guildleveData.borderId, false)); | ||||
| 	end | ||||
|  | ||||
| 	wait(3); | ||||
| @@ -46,9 +46,4 @@ function main(thisDirector) | ||||
| 	wait(3); | ||||
| 	thisDirector:UpdateAimNumNow(0, 3); | ||||
| 	 | ||||
| end | ||||
|  | ||||
| function attentionMessage(player, textId, ...) | ||||
| 	player:SendGameMessage(GetWorldMaster(), textId, 0x20, ...); | ||||
| 	player:SendDataPacket("attention", GetWorldMaster(), "", textId, ...); | ||||
| end | ||||
| end | ||||
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