Fixed bugs on how subpackets handled. Reorganized subpackets and split header with game header.

This commit is contained in:
Filip Maj 2015-10-14 23:48:49 -04:00
parent 1d20f8b8b8
commit 235a5adae3
3 changed files with 286 additions and 233 deletions

View File

@ -89,15 +89,13 @@ namespace FFXIVClassic_Lobby_Server
if (packet.header.isEncrypted == 0x01) if (packet.header.isEncrypted == 0x01)
BasePacket.decryptPacket(client.blowfish, ref packet); BasePacket.decryptPacket(client.blowfish, ref packet);
packet.debugPrintPacket();
List<SubPacket> subPackets = packet.getSubpackets(); List<SubPacket> subPackets = packet.getSubpackets();
foreach (SubPacket subpacket in subPackets) foreach (SubPacket subpacket in subPackets)
{ {
//Console.WriteLine(client.getAddress()); if (subpacket.header.type == 0x01)
switch (subpacket.header.opcode)
{ {
//Initial
case 0x0000:
BasePacket init = InitPacket.buildPacket(0, Utils.UnixTimeStampUTC()); BasePacket init = InitPacket.buildPacket(0, Utils.UnixTimeStampUTC());
BasePacket reply2 = new BasePacket("./packets/login/login2.bin"); BasePacket reply2 = new BasePacket("./packets/login/login2.bin");
@ -173,6 +171,15 @@ namespace FFXIVClassic_Lobby_Server
client.queuePacket(init); client.queuePacket(init);
client.queuePacket(reply2); client.queuePacket(reply2);
break; break;
}
else if (subpacket.header.type == 0x08)
{
}
else if (subpacket.header.type == 0x03)
{
switch (subpacket.gameMessage.opcode)
{
//Ping //Ping
case 0x0001: case 0x0001:
//subpacket.debugPrintSubPacket(); //subpacket.debugPrintSubPacket();
@ -210,8 +217,8 @@ namespace FFXIVClassic_Lobby_Server
#endregion #endregion
client.queuePacket(BasePacket.createPacket(SetMapPacket.buildPacket(player.actorID, 0xD1), true, false)); client.queuePacket(BasePacket.createPacket(SetMapPacket.buildPacket(player.actorID, 0xD1), true, false));
client.queuePacket(BasePacket.createPacket(SetMusicPacket.buildPacket(player.actorID, 0x3D, 0x01), true, false));
client.queuePacket(BasePacket.createPacket(_0x2Packet.buildPacket(player.actorID), true, false)); client.queuePacket(BasePacket.createPacket(_0x2Packet.buildPacket(player.actorID), true, false));
client.queuePacket(BasePacket.createPacket(SetMusicPacket.buildPacket(player.actorID, 0x3D, 0x01), true, false));
client.queuePacket(reply5); client.queuePacket(reply5);
@ -348,12 +355,13 @@ namespace FFXIVClassic_Lobby_Server
break; break;
default: default:
Log.debug(String.Format("Unknown command 0x{0:X} received.", subpacket.header.opcode)); Log.debug(String.Format("Unknown command 0x{0:X} received.", subpacket.gameMessage.opcode));
subpacket.debugPrintSubPacket(); subpacket.debugPrintSubPacket();
break; break;
} }
} }
} }
}
public void sendPacket(string path, int conn) public void sendPacket(string path, int conn)

View File

@ -13,10 +13,15 @@ namespace FFXIVClassic_Lobby_Server.packets
public struct SubPacketHeader public struct SubPacketHeader
{ {
public ushort subpacketSize; public ushort subpacketSize;
public ushort unknown0; //Always 0x03 public ushort type;
public uint sourceId; public uint sourceId;
public uint targetId; public uint targetId;
public uint unknown1; public uint unknown1;
}
[StructLayout(LayoutKind.Sequential)]
public struct GameMessageHeader
{
public ushort unknown4; //Always 0x14 public ushort unknown4; //Always 0x14
public ushort opcode; public ushort opcode;
public uint unknown5; public uint unknown5;
@ -26,9 +31,11 @@ namespace FFXIVClassic_Lobby_Server.packets
public class SubPacket public class SubPacket
{ {
public const int SUBPACKET_SIZE = 0x20; public const int SUBPACKET_SIZE = 0x10;
public const int GAMEMESSAGE_SIZE = 0x10;
public SubPacketHeader header; public SubPacketHeader header;
public GameMessageHeader gameMessage;
public byte[] data; public byte[] data;
public unsafe SubPacket(byte[] bytes, ref int offset) public unsafe SubPacket(byte[] bytes, ref int offset)
@ -41,11 +48,27 @@ namespace FFXIVClassic_Lobby_Server.packets
header = (SubPacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(SubPacketHeader)); header = (SubPacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(SubPacketHeader));
} }
if (header.type == 0x3)
{
fixed (byte* pdata = &bytes[offset + SUBPACKET_SIZE])
{
gameMessage = (GameMessageHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(GameMessageHeader));
}
}
if (bytes.Length < offset + header.subpacketSize) if (bytes.Length < offset + header.subpacketSize)
throw new OverflowException("Packet Error: Subpacket size didn't equal subpacket data"); throw new OverflowException("Packet Error: Subpacket size didn't equal subpacket data");
if (header.type == 0x3)
{
data = new byte[header.subpacketSize - SUBPACKET_SIZE - GAMEMESSAGE_SIZE];
Array.Copy(bytes, offset + SUBPACKET_SIZE + GAMEMESSAGE_SIZE, data, 0, data.Length);
}
else
{
data = new byte[header.subpacketSize - SUBPACKET_SIZE]; data = new byte[header.subpacketSize - SUBPACKET_SIZE];
Array.Copy(bytes, offset + SUBPACKET_SIZE, data, 0, data.Length); Array.Copy(bytes, offset + SUBPACKET_SIZE, data, 0, data.Length);
}
offset += header.subpacketSize; offset += header.subpacketSize;
} }
@ -53,21 +76,23 @@ namespace FFXIVClassic_Lobby_Server.packets
public SubPacket(ushort opcode, uint sourceId, uint targetId, byte[] data) public SubPacket(ushort opcode, uint sourceId, uint targetId, byte[] data)
{ {
this.header = new SubPacketHeader(); this.header = new SubPacketHeader();
header.opcode = opcode; this.gameMessage = new GameMessageHeader();
gameMessage.opcode = opcode;
header.sourceId = sourceId; header.sourceId = sourceId;
header.targetId = targetId; header.targetId = targetId;
header.timestamp = Utils.UnixTimeStampUTC(); gameMessage.timestamp = Utils.UnixTimeStampUTC();
header.unknown0 = 0x03; header.type = 0x03;
header.unknown1 = 0x00; header.unknown1 = 0x00;
header.unknown4 = 0x14; gameMessage.unknown4 = 0x14;
header.unknown5 = 0x00; gameMessage.unknown5 = 0x00;
header.unknown6 = 0x00; gameMessage.unknown6 = 0x00;
this.data = data; this.data = data;
header.subpacketSize = (ushort)(0x20 + data.Length); header.subpacketSize = (ushort)(SUBPACKET_SIZE + GAMEMESSAGE_SIZE + data.Length);
} }
public byte[] getHeaderBytes() public byte[] getHeaderBytes()
@ -82,11 +107,27 @@ namespace FFXIVClassic_Lobby_Server.packets
return arr; return arr;
} }
public byte[] getGameMessageBytes()
{
int size = Marshal.SizeOf(gameMessage);
byte[] arr = new byte[size];
IntPtr ptr = Marshal.AllocHGlobal(size);
Marshal.StructureToPtr(gameMessage, ptr, true);
Marshal.Copy(ptr, arr, 0, size);
Marshal.FreeHGlobal(ptr);
return arr;
}
public byte[] getBytes() public byte[] getBytes()
{ {
byte[] outBytes = new byte[header.subpacketSize]; byte[] outBytes = new byte[header.subpacketSize];
Array.Copy(getHeaderBytes(), 0, outBytes, 0, SUBPACKET_SIZE); Array.Copy(getHeaderBytes(), 0, outBytes, 0, SUBPACKET_SIZE);
Array.Copy(data, 0, outBytes, SUBPACKET_SIZE, data.Length);
if (header.type == 0x3)
Array.Copy(getGameMessageBytes(), 0, outBytes, SUBPACKET_SIZE, GAMEMESSAGE_SIZE);
Array.Copy(data, 0, outBytes, SUBPACKET_SIZE + header.type == 0x3 ? GAMEMESSAGE_SIZE : 0, data.Length);
return outBytes; return outBytes;
} }
@ -94,8 +135,12 @@ namespace FFXIVClassic_Lobby_Server.packets
{ {
#if DEBUG #if DEBUG
Console.BackgroundColor = ConsoleColor.DarkRed; Console.BackgroundColor = ConsoleColor.DarkRed;
Console.WriteLine("Size: 0x{0:X}, Opcode: 0x{1:X}", header.subpacketSize, header.opcode); Console.WriteLine("Size: 0x{0:X}", header.subpacketSize);
if (header.type == 0x03)
Console.WriteLine("Opcode: 0x{0:X}", gameMessage.opcode);
Console.WriteLine("{0}", Utils.ByteArrayToHex(getHeaderBytes())); Console.WriteLine("{0}", Utils.ByteArrayToHex(getHeaderBytes()));
if (header.type == 0x03)
Console.WriteLine("{0}", Utils.ByteArrayToHex(getGameMessageBytes()));
Console.BackgroundColor = ConsoleColor.DarkMagenta; Console.BackgroundColor = ConsoleColor.DarkMagenta;
Console.WriteLine("{0}", Utils.ByteArrayToHex(data)); Console.WriteLine("{0}", Utils.ByteArrayToHex(data));
Console.BackgroundColor = ConsoleColor.Black; Console.BackgroundColor = ConsoleColor.Black;

View File

@ -12,7 +12,7 @@ namespace FFXIVClassic_Map_Server.packets.send.login
{ {
public static BasePacket buildPacket(uint unknown, uint time) public static BasePacket buildPacket(uint unknown, uint time)
{ {
byte[] data = new byte[18]; byte[] data = new byte[0x18];
using (MemoryStream mem = new MemoryStream(data)) using (MemoryStream mem = new MemoryStream(data))
{ {