Fixed bugs on how subpackets handled. Reorganized subpackets and split header with game header.

This commit is contained in:
Filip Maj 2015-10-14 23:48:49 -04:00
parent 1d20f8b8b8
commit 235a5adae3
3 changed files with 286 additions and 233 deletions

View File

@ -89,15 +89,13 @@ namespace FFXIVClassic_Lobby_Server
if (packet.header.isEncrypted == 0x01)
BasePacket.decryptPacket(client.blowfish, ref packet);
packet.debugPrintPacket();
List<SubPacket> subPackets = packet.getSubpackets();
foreach (SubPacket subpacket in subPackets)
{
//Console.WriteLine(client.getAddress());
switch (subpacket.header.opcode)
if (subpacket.header.type == 0x01)
{
//Initial
case 0x0000:
BasePacket init = InitPacket.buildPacket(0, Utils.UnixTimeStampUTC());
BasePacket reply2 = new BasePacket("./packets/login/login2.bin");
@ -131,7 +129,7 @@ namespace FFXIVClassic_Lobby_Server
actorID = UInt32.Parse(Encoding.ASCII.GetString(readIn));
}
catch (Exception)
{}
{ }
}
}
@ -173,6 +171,15 @@ namespace FFXIVClassic_Lobby_Server
client.queuePacket(init);
client.queuePacket(reply2);
break;
}
else if (subpacket.header.type == 0x08)
{
}
else if (subpacket.header.type == 0x03)
{
switch (subpacket.gameMessage.opcode)
{
//Ping
case 0x0001:
//subpacket.debugPrintSubPacket();
@ -195,7 +202,7 @@ namespace FFXIVClassic_Lobby_Server
BasePacket keyitems = new BasePacket("./packets/login/keyitems.bin");
BasePacket currancy = new BasePacket("./packets/login/currancy.bin");
#region replaceid
#region replaceid
currancy.replaceActorID(player.actorID);
keyitems.replaceActorID(player.actorID);
@ -207,11 +214,11 @@ namespace FFXIVClassic_Lobby_Server
reply10.replaceActorID(player.actorID);
reply11.replaceActorID(player.actorID);
reply12.replaceActorID(player.actorID);
#endregion
#endregion
client.queuePacket(BasePacket.createPacket(SetMapPacket.buildPacket(player.actorID, 0xD1), true, false));
client.queuePacket(BasePacket.createPacket(SetMusicPacket.buildPacket(player.actorID, 0x3D, 0x01), true, false));
client.queuePacket(BasePacket.createPacket(_0x2Packet.buildPacket(player.actorID), true, false));
client.queuePacket(BasePacket.createPacket(SetMusicPacket.buildPacket(player.actorID, 0x3D, 0x01), true, false));
client.queuePacket(reply5);
@ -229,7 +236,7 @@ namespace FFXIVClassic_Lobby_Server
////////ITEMS////////
client.queuePacket(BasePacket.createPacket(InventoryBeginChangePacket.buildPacket(player.actorID), true, false));
#region itemsetup
#region itemsetup
//TEST
List<Item> items = new List<Item>();
@ -266,14 +273,14 @@ namespace FFXIVClassic_Lobby_Server
setinvPackets.Add(beginInventory);
setinvPackets.Add(setInventory);
setinvPackets.Add(endInventory);
#endregion
#endregion
client.queuePacket(BasePacket.createPacket(setinvPackets, true, false));
//client.queuePacket(currancy);
//client.queuePacket(keyitems);
#region equipsetup
#region equipsetup
EquipmentSetupPacket initialEqupmentPacket = new EquipmentSetupPacket();
initialEqupmentPacket.setItem(EquipmentSetupPacket.SLOT_BODY, 5);
initialEqupmentPacket.setItem(EquipmentSetupPacket.SLOT_HEAD, 3);
@ -281,7 +288,7 @@ namespace FFXIVClassic_Lobby_Server
initialEqupmentPacket.setItem(EquipmentSetupPacket.SLOT_UNDERGARMENT, 7);
initialEqupmentPacket.setItem(EquipmentSetupPacket.SLOT_MAINHAND, 2);
initialEqupmentPacket.setItem(EquipmentSetupPacket.SLOT_LEGS, 8);
#endregion
#endregion
//Equip Init
client.queuePacket(BasePacket.createPacket(InventorySetBeginPacket.buildPacket(player.actorID, 0x23, InventorySetBeginPacket.CODE_EQUIPMENT), true, false));
@ -348,12 +355,13 @@ namespace FFXIVClassic_Lobby_Server
break;
default:
Log.debug(String.Format("Unknown command 0x{0:X} received.", subpacket.header.opcode));
Log.debug(String.Format("Unknown command 0x{0:X} received.", subpacket.gameMessage.opcode));
subpacket.debugPrintSubPacket();
break;
}
}
}
}
public void sendPacket(string path, int conn)

View File

@ -13,10 +13,15 @@ namespace FFXIVClassic_Lobby_Server.packets
public struct SubPacketHeader
{
public ushort subpacketSize;
public ushort unknown0; //Always 0x03
public ushort type;
public uint sourceId;
public uint targetId;
public uint unknown1;
}
[StructLayout(LayoutKind.Sequential)]
public struct GameMessageHeader
{
public ushort unknown4; //Always 0x14
public ushort opcode;
public uint unknown5;
@ -26,9 +31,11 @@ namespace FFXIVClassic_Lobby_Server.packets
public class SubPacket
{
public const int SUBPACKET_SIZE = 0x20;
public const int SUBPACKET_SIZE = 0x10;
public const int GAMEMESSAGE_SIZE = 0x10;
public SubPacketHeader header;
public GameMessageHeader gameMessage;
public byte[] data;
public unsafe SubPacket(byte[] bytes, ref int offset)
@ -41,11 +48,27 @@ namespace FFXIVClassic_Lobby_Server.packets
header = (SubPacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(SubPacketHeader));
}
if (header.type == 0x3)
{
fixed (byte* pdata = &bytes[offset + SUBPACKET_SIZE])
{
gameMessage = (GameMessageHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(GameMessageHeader));
}
}
if (bytes.Length < offset + header.subpacketSize)
throw new OverflowException("Packet Error: Subpacket size didn't equal subpacket data");
if (header.type == 0x3)
{
data = new byte[header.subpacketSize - SUBPACKET_SIZE - GAMEMESSAGE_SIZE];
Array.Copy(bytes, offset + SUBPACKET_SIZE + GAMEMESSAGE_SIZE, data, 0, data.Length);
}
else
{
data = new byte[header.subpacketSize - SUBPACKET_SIZE];
Array.Copy(bytes, offset + SUBPACKET_SIZE, data, 0, data.Length);
}
offset += header.subpacketSize;
}
@ -53,21 +76,23 @@ namespace FFXIVClassic_Lobby_Server.packets
public SubPacket(ushort opcode, uint sourceId, uint targetId, byte[] data)
{
this.header = new SubPacketHeader();
header.opcode = opcode;
this.gameMessage = new GameMessageHeader();
gameMessage.opcode = opcode;
header.sourceId = sourceId;
header.targetId = targetId;
header.timestamp = Utils.UnixTimeStampUTC();
gameMessage.timestamp = Utils.UnixTimeStampUTC();
header.unknown0 = 0x03;
header.type = 0x03;
header.unknown1 = 0x00;
header.unknown4 = 0x14;
header.unknown5 = 0x00;
header.unknown6 = 0x00;
gameMessage.unknown4 = 0x14;
gameMessage.unknown5 = 0x00;
gameMessage.unknown6 = 0x00;
this.data = data;
header.subpacketSize = (ushort)(0x20 + data.Length);
header.subpacketSize = (ushort)(SUBPACKET_SIZE + GAMEMESSAGE_SIZE + data.Length);
}
public byte[] getHeaderBytes()
@ -82,11 +107,27 @@ namespace FFXIVClassic_Lobby_Server.packets
return arr;
}
public byte[] getGameMessageBytes()
{
int size = Marshal.SizeOf(gameMessage);
byte[] arr = new byte[size];
IntPtr ptr = Marshal.AllocHGlobal(size);
Marshal.StructureToPtr(gameMessage, ptr, true);
Marshal.Copy(ptr, arr, 0, size);
Marshal.FreeHGlobal(ptr);
return arr;
}
public byte[] getBytes()
{
byte[] outBytes = new byte[header.subpacketSize];
Array.Copy(getHeaderBytes(), 0, outBytes, 0, SUBPACKET_SIZE);
Array.Copy(data, 0, outBytes, SUBPACKET_SIZE, data.Length);
if (header.type == 0x3)
Array.Copy(getGameMessageBytes(), 0, outBytes, SUBPACKET_SIZE, GAMEMESSAGE_SIZE);
Array.Copy(data, 0, outBytes, SUBPACKET_SIZE + header.type == 0x3 ? GAMEMESSAGE_SIZE : 0, data.Length);
return outBytes;
}
@ -94,8 +135,12 @@ namespace FFXIVClassic_Lobby_Server.packets
{
#if DEBUG
Console.BackgroundColor = ConsoleColor.DarkRed;
Console.WriteLine("Size: 0x{0:X}, Opcode: 0x{1:X}", header.subpacketSize, header.opcode);
Console.WriteLine("Size: 0x{0:X}", header.subpacketSize);
if (header.type == 0x03)
Console.WriteLine("Opcode: 0x{0:X}", gameMessage.opcode);
Console.WriteLine("{0}", Utils.ByteArrayToHex(getHeaderBytes()));
if (header.type == 0x03)
Console.WriteLine("{0}", Utils.ByteArrayToHex(getGameMessageBytes()));
Console.BackgroundColor = ConsoleColor.DarkMagenta;
Console.WriteLine("{0}", Utils.ByteArrayToHex(data));
Console.BackgroundColor = ConsoleColor.Black;

View File

@ -12,7 +12,7 @@ namespace FFXIVClassic_Map_Server.packets.send.login
{
public static BasePacket buildPacket(uint unknown, uint time)
{
byte[] data = new byte[18];
byte[] data = new byte[0x18];
using (MemoryStream mem = new MemoryStream(data))
{