Fixed Map Server build script to copy scripts folder.

Added world_config.ini to World Server build script.

Adjusted characters.sql to make the lobby server happy again.
This commit is contained in:
Franz Renatus 2017-03-07 09:16:55 -08:00
parent d918ad3776
commit 23ce361801
3 changed files with 7 additions and 8 deletions

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@ -330,7 +330,7 @@
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup> <PropertyGroup>
<PostBuildEvent>xcopy "$(SolutionDir)data\map_config.ini" "$(SolutionDir)$(ProjectName)\$(OutDir)" /d <PostBuildEvent>xcopy "$(SolutionDir)data\map_config.ini" "$(SolutionDir)$(ProjectName)\$(OutDir)" /d
xcopy "$(SolutionDir)data\scripts" "$(SolutionDir)$(ProjectName)\$(OutDir)scripts" /e /d /y /s</PostBuildEvent> xcopy "$(SolutionDir)data\scripts" "$(SolutionDir)$(ProjectName)\$(OutDir)scripts\" /e /d /y /s</PostBuildEvent>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<PreBuildEvent> <PreBuildEvent>

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@ -190,8 +190,7 @@
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup> <PropertyGroup>
<PostBuildEvent> <PostBuildEvent>xcopy "$(SolutionDir)data\world_config.ini" "$(SolutionDir)$(ProjectName)\$(OutDir)" /d</PostBuildEvent>
</PostBuildEvent>
</PropertyGroup> </PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets. Other similar extension points exist, see Microsoft.Common.targets.

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@ -32,11 +32,11 @@ CREATE TABLE `characters` (
`currentPrivateAreaType` int(10) unsigned DEFAULT '0', `currentPrivateAreaType` int(10) unsigned DEFAULT '0',
`destinationZoneId` smallint(5) unsigned DEFAULT '0', `destinationZoneId` smallint(5) unsigned DEFAULT '0',
`destinationSpawnType` tinyint(3) unsigned DEFAULT '0', `destinationSpawnType` tinyint(3) unsigned DEFAULT '0',
`guardian` tinyint(3) unsigned NOT NULL, `guardian` tinyint(3) unsigned NOT NULL DEFAULT '0',
`birthDay` tinyint(3) unsigned NOT NULL, `birthDay` tinyint(3) unsigned NOT NULL DEFAULT '0',
`birthMonth` tinyint(3) unsigned NOT NULL, `birthMonth` tinyint(3) unsigned NOT NULL DEFAULT '0',
`initialTown` tinyint(3) unsigned NOT NULL, `initialTown` tinyint(3) unsigned NOT NULL DEFAULT '0',
`tribe` tinyint(3) unsigned NOT NULL, `tribe` tinyint(3) unsigned NOT NULL DEFAULT '0',
`gcCurrent` tinyint(3) unsigned DEFAULT '0', `gcCurrent` tinyint(3) unsigned DEFAULT '0',
`gcLimsaRank` tinyint(3) unsigned DEFAULT '127', `gcLimsaRank` tinyint(3) unsigned DEFAULT '127',
`gcGridaniaRank` tinyint(3) unsigned DEFAULT '127', `gcGridaniaRank` tinyint(3) unsigned DEFAULT '127',