mass replaced all methods to pascal case

This commit is contained in:
Tahir Akhlaq
2016-06-14 21:29:10 +01:00
parent ed0a0a58f7
commit 24f55139dd
179 changed files with 1585 additions and 1585 deletions

View File

@@ -129,7 +129,7 @@ namespace FFXIVClassic_Map_Server.Properties {
/// <summary>
/// Looks up a localized string similar to Prints out your current location
///
///*Note: The X/Y/Z coordinates do not correspond to the coordinates listed in the in-game map, they are based on the underlying game data.
///*Note: The X/Y/Z coordinates Do not correspond to the coordinates listed in the in-game map, they are based on the underlying game data.
/// </summary>
public static string CPmypos {
get {
@@ -226,7 +226,7 @@ namespace FFXIVClassic_Map_Server.Properties {
/// <summary>
/// Looks up a localized string similar to Overrides the currently displayed character equipment in a specific slot
///
///*Note: Similar to Glamours in FFXIV:ARR, the overridden graphics are purely cosmetic, they do not affect the underlying stats of whatever is equipped on that slot
///*Note: Similar to Glamours in FFXIV:ARR, the overridden graphics are purely cosmetic, they Do not affect the underlying stats of whatever is equipped on that slot
///
///*Syntax: sendpacket &lt;slot&gt; &lt;wid&gt; &lt;eid&gt; &lt;vid&gt; &lt;cid&gt;
///&lt;w/e/v/c id&gt; are as defined in the client game data.

View File

@@ -7,7 +7,7 @@
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
various data types are Done through the TypeConverter classes
associated with the data types.
Example:
@@ -33,7 +33,7 @@
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Classes that Don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
@@ -156,7 +156,7 @@ Test: test weather</value>
<data name="CPmypos" xml:space="preserve">
<value>Prints out your current location
*Note: The X/Y/Z coordinates do not correspond to the coordinates listed in the in-game map, they are based on the underlying game data</value>
*Note: The X/Y/Z coordinates Do not correspond to the coordinates listed in the in-game map, they are based on the underlying game data</value>
</data>
<data name="CPproperty" xml:space="preserve">
<value>*Syntax: property &lt;value 1&gt; &lt;value 2&gt; &lt;value 3&gt;</value>
@@ -199,7 +199,7 @@ Test: test weather</value>
<data name="CPsetgraphic" xml:space="preserve">
<value>Overrides the currently displayed character equipment in a specific slot
*Note: Similar to Glamours in FFXIV:ARR, the overridden graphics are purely cosmetic, they do not affect the underlying stats of whatever is equipped on that slot
*Note: Similar to Glamours in FFXIV:ARR, the overridden graphics are purely cosmetic, they Do not affect the underlying stats of whatever is equipped on that slot
*Syntax: sendpacket &lt;slot&gt; &lt;wid&gt; &lt;eid&gt; &lt;vid&gt; &lt;cid&gt;
&lt;w/e/v/c id&gt; are as defined in the client game data</value>