mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
mass replaced all methods to pascal case
This commit is contained in:
@@ -16,18 +16,18 @@ namespace FFXIVClassic_Map_Server.actors.area
|
||||
|
||||
}
|
||||
|
||||
public void addPrivateArea(PrivateArea pa)
|
||||
public void AddPrivateArea(PrivateArea pa)
|
||||
{
|
||||
if (privateAreas.ContainsKey(pa.getPrivateAreaName()))
|
||||
privateAreas[pa.getPrivateAreaName()][0] = pa;
|
||||
if (privateAreas.ContainsKey(pa.GetPrivateAreaName()))
|
||||
privateAreas[pa.GetPrivateAreaName()][0] = pa;
|
||||
else
|
||||
{
|
||||
privateAreas[pa.getPrivateAreaName()] = new Dictionary<uint, PrivateArea>();
|
||||
privateAreas[pa.getPrivateAreaName()][0] = pa;
|
||||
privateAreas[pa.GetPrivateAreaName()] = new Dictionary<uint, PrivateArea>();
|
||||
privateAreas[pa.GetPrivateAreaName()][0] = pa;
|
||||
}
|
||||
}
|
||||
|
||||
public PrivateArea getPrivateArea(string type, uint number)
|
||||
public PrivateArea GetPrivateArea(string type, uint number)
|
||||
{
|
||||
if (privateAreas.ContainsKey(type))
|
||||
{
|
||||
@@ -41,13 +41,13 @@ namespace FFXIVClassic_Map_Server.actors.area
|
||||
return null;
|
||||
}
|
||||
|
||||
public override SubPacket createScriptBindPacket(uint playerActorId)
|
||||
public override SubPacket CreateScriptBindPacket(uint playerActorId)
|
||||
{
|
||||
bool isEntranceDesion = false;
|
||||
|
||||
List<LuaParam> lParams;
|
||||
lParams = LuaUtils.createLuaParamList("/Area/Zone/" + className, false, true, zoneName, "", -1, canRideChocobo ? (byte)1 : (byte)0, canStealth, isInn, false, false, false, true, isInstanceRaid, isEntranceDesion);
|
||||
return ActorInstantiatePacket.buildPacket(actorId, playerActorId, actorName, className, lParams);
|
||||
lParams = LuaUtils.CreateLuaParamList("/Area/Zone/" + className, false, true, zoneName, "", -1, canRideChocobo ? (byte)1 : (byte)0, canStealth, isInn, false, false, false, true, isInstanceRaid, isEntranceDesion);
|
||||
return ActorInstantiatePacket.BuildPacket(actorId, playerActorId, actorName, className, lParams);
|
||||
}
|
||||
|
||||
}
|
||||
|
Reference in New Issue
Block a user