mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
mass replaced all methods to pascal case
This commit is contained in:
@@ -15,35 +15,35 @@ namespace FFXIVClassic_Map_Server.actors.director
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this.owner = owner;
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}
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public virtual BasePacket getSpawnPackets(uint playerActorId, uint spawnType)
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public virtual BasePacket GetSpawnPackets(uint playerActorId, uint spawnType)
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{
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List<SubPacket> subpackets = new List<SubPacket>();
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subpackets.Add(createAddActorPacket(playerActorId, 0));
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subpackets.AddRange(getEventConditionPackets(playerActorId));
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subpackets.Add(createSpeedPacket(playerActorId));
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subpackets.Add(createSpawnPositonPacket(playerActorId, 0));
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subpackets.Add(createNamePacket(playerActorId));
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subpackets.Add(createStatePacket(playerActorId));
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subpackets.Add(createIsZoneingPacket(playerActorId));
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subpackets.Add(createScriptBindPacket(playerActorId));
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return BasePacket.createPacket(subpackets, true, false);
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subpackets.Add(CreateAddActorPacket(playerActorId, 0));
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subpackets.AddRange(GetEventConditionPackets(playerActorId));
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subpackets.Add(CreateSpeedPacket(playerActorId));
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subpackets.Add(CreateSpawnPositonPacket(playerActorId, 0));
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subpackets.Add(CreateNamePacket(playerActorId));
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subpackets.Add(CreateStatePacket(playerActorId));
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subpackets.Add(CreateIsZoneingPacket(playerActorId));
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subpackets.Add(CreateScriptBindPacket(playerActorId));
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return BasePacket.CreatePacket(subpackets, true, false);
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}
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public override BasePacket getInitPackets(uint playerActorId)
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public override BasePacket GetInitPackets(uint playerActorId)
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{
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SetActorPropetyPacket initProperties = new SetActorPropetyPacket("/_init");
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initProperties.addTarget();
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return BasePacket.createPacket(initProperties.buildPacket(playerActorId, actorId), true, false);
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initProperties.AddTarget();
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return BasePacket.CreatePacket(initProperties.BuildPacket(playerActorId, actorId), true, false);
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}
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public void onTalked(Npc npc)
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public void OnTalked(Npc npc)
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{
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LuaEngine.doDirectorOnTalked(this, owner, npc);
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LuaEngine.DoDirectorOnTalked(this, owner, npc);
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}
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public void onCommand(Command command)
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public void OnCommand(Command command)
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{
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LuaEngine.doDirectorOnCommand(this, owner, command);
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LuaEngine.DoDirectorOnCommand(this, owner, command);
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}
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}
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@@ -30,11 +30,11 @@ namespace FFXIVClassic_Map_Server.actors.director
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this.eventConditions.noticeEventConditions = noticeEventList;
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}
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public override SubPacket createScriptBindPacket(uint playerActorId)
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public override SubPacket CreateScriptBindPacket(uint playerActorId)
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{
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List<LuaParam> lParams;
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lParams = LuaUtils.createLuaParamList("/Director/OpeningDirector", false, false, false, false, 0x13881);
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return ActorInstantiatePacket.buildPacket(actorId, playerActorId, actorName, className, lParams);
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lParams = LuaUtils.CreateLuaParamList("/Director/OpeningDirector", false, false, false, false, 0x13881);
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return ActorInstantiatePacket.BuildPacket(actorId, playerActorId, actorName, className, lParams);
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}
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}
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}
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@@ -25,24 +25,24 @@ namespace FFXIVClassic_Map_Server.Actors
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this.className = "Debug";
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}
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public override SubPacket createScriptBindPacket(uint playerActorId)
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public override SubPacket CreateScriptBindPacket(uint playerActorId)
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{
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List<LuaParam> lParams;
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lParams = LuaUtils.createLuaParamList("/Director/Weather/WeatherDirector", false, false, false, false, weatherId);
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return ActorInstantiatePacket.buildPacket(actorId, playerActorId, actorName, className, lParams);
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lParams = LuaUtils.CreateLuaParamList("/Director/Weather/WeatherDirector", false, false, false, false, weatherId);
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return ActorInstantiatePacket.BuildPacket(actorId, playerActorId, actorName, className, lParams);
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}
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public override BasePacket getSpawnPackets(uint playerActorId)
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public override BasePacket GetSpawnPackets(uint playerActorId)
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{
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List<SubPacket> subpackets = new List<SubPacket>();
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subpackets.Add(createAddActorPacket(playerActorId, 0));
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subpackets.Add(createSpeedPacket(playerActorId));
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subpackets.Add(createSpawnPositonPacket(playerActorId, 0x1));
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subpackets.Add(createNamePacket(playerActorId));
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subpackets.Add(createStatePacket(playerActorId));
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subpackets.Add(createIsZoneingPacket(playerActorId));
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subpackets.Add(createScriptBindPacket(playerActorId));
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return BasePacket.createPacket(subpackets, true, false);
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subpackets.Add(CreateAddActorPacket(playerActorId, 0));
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subpackets.Add(CreateSpeedPacket(playerActorId));
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subpackets.Add(CreateSpawnPositonPacket(playerActorId, 0x1));
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subpackets.Add(CreateNamePacket(playerActorId));
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subpackets.Add(CreateStatePacket(playerActorId));
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subpackets.Add(CreateIsZoneingPacket(playerActorId));
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subpackets.Add(CreateScriptBindPacket(playerActorId));
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return BasePacket.CreatePacket(subpackets, true, false);
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}
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}
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}
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@@ -27,11 +27,11 @@ namespace FFXIVClassic_Map_Server.actors.director
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this.eventConditions.noticeEventConditions = noticeEventList;
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}
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public override SubPacket createScriptBindPacket(uint playerActorId)
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public override SubPacket CreateScriptBindPacket(uint playerActorId)
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{
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List<LuaParam> lParams;
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lParams = LuaUtils.createLuaParamList("/Director/Quest/QuestDirectorMan0g001", false, false, false, false, false, 0x753A);
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return ActorInstantiatePacket.buildPacket(actorId, playerActorId, actorName, className, lParams);
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lParams = LuaUtils.CreateLuaParamList("/Director/Quest/QuestDirectorMan0g001", false, false, false, false, false, 0x753A);
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return ActorInstantiatePacket.BuildPacket(actorId, playerActorId, actorName, className, lParams);
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}
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}
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}
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@@ -27,11 +27,11 @@ namespace FFXIVClassic_Map_Server.actors.director
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this.eventConditions.noticeEventConditions = noticeEventList;
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}
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public override SubPacket createScriptBindPacket(uint playerActorId)
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public override SubPacket CreateScriptBindPacket(uint playerActorId)
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{
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List<LuaParam> lParams;
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lParams = LuaUtils.createLuaParamList("/Director/Quest/QuestDirectorMan0l001", false, false, false, false, false, 0x7532);
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return ActorInstantiatePacket.buildPacket(actorId, playerActorId, actorName, className, lParams);
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lParams = LuaUtils.CreateLuaParamList("/Director/Quest/QuestDirectorMan0l001", false, false, false, false, false, 0x7532);
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return ActorInstantiatePacket.BuildPacket(actorId, playerActorId, actorName, className, lParams);
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}
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}
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}
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@@ -27,11 +27,11 @@ namespace FFXIVClassic_Map_Server.actors.director
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this.eventConditions.noticeEventConditions = noticeEventList;
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}
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public override SubPacket createScriptBindPacket(uint playerActorId)
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public override SubPacket CreateScriptBindPacket(uint playerActorId)
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{
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List<LuaParam> lParams;
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lParams = LuaUtils.createLuaParamList("/Director/Quest/QuestDirectorMan0u001", false, false, false, false, false, 0x757F);
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return ActorInstantiatePacket.buildPacket(actorId, playerActorId, actorName, className, lParams);
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lParams = LuaUtils.CreateLuaParamList("/Director/Quest/QuestDirectorMan0u001", false, false, false, false, false, 0x757F);
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return ActorInstantiatePacket.BuildPacket(actorId, playerActorId, actorName, className, lParams);
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}
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}
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}
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